![]() A "shelf" at the edge of your screen for files and app-content you'd like to move or copy, which behaves like Finder (regarding moving and copying) While Yoink is holding on to your files for you, you can more easily and comfortably navigate to the destination of your files, without having to keep the mouse button clicked the entire time. When you start dragging files in Finder or content from an application, Yoink fades in at the edge of your screen, allowing you to drag to it. It frees up your mouse, enabling you to navigate more comfortably to the destination of your files. Yoink simplifies and improves drag and drop between windows, apps, spaces and fullscreen apps, by providing a temporary "shelf" for your files and app-content. It would have been easy to clean house, but then they might not have needed the units.Try Yoink for Mac for free - download the demo version at I think the key to this success was the city-state felt the pressure of the barbarians I left in place on their island. So I saved the game and acquired the city-state through diplomatic marriage, and the achievement appeared. I realized that by moving the last Hussar in to the city-state, I lost sight of the privateer, it was probably still out there. One seemed to disappear, but they used one as a sea scout and one as a garrison unit.Ī couple of rounds of donation, Gatling guns and Hussars, and I had fourteen units in the city-state - yes, you want to keep a count. I also donated several ships, privateers. I only had a few lancers, I gave them those, they weren't quite outmoded. These were good unites to gift, because the city-state tended to retain them as powerful enough, yet they left the spawn point in place to retain the encouragement to accept units. I brought over my artillery, since there was no one left to siege. I also paid them to be allies, since I would need that anyway, and it would mean there was no negative effect from moving my units in. You want the units to be close to the city-state so you can move to their land and then use the gift option on the unit. Xalehander makes the excellent point that while you can gift units in the diplomacy menu, you can only do one at a time, and there is a delay between each offering it is too slow. Then I moved many of my units to its island. I let the barbarians grow there so the city-state would be motivated to accept units. I chose the city-state on its own island, but bigger than it was. I continued the game to get the Yoink! achievement, now having no one who might interfere. I colonized the West side of his continent, cleaning up barbarians as I went, then I set up, declared war (saving the game first), and in short order owned Venice. In any case, Dandolo was fighting barbarians who were more advanced than he was, and it was hemming him in. I think the barbarians scale to the highest level civilization it may be because I was the player. Since I had many towns, each generating research, I was well ahead of Venice. Dandolo had two city-states on his continent, and he had not claimed either one. I colonized the two empty ones, the Hanoi city-state encompassed the entirety of a small one, and the last had a city-state occupied about half of one of moderate size. ![]() I found that in addition to Dandolo's continent, we had four islands. I then focused on sea power and exploring. ![]() ![]() I made them allies, then annexed them through Austria's diplomatic marriage power. Unfortunately, they were right next to each other, and though there were barbarian threats in the area, their layout did not seem conducive to either one having fifteen units it was just too small of an area. I filled my continent and found only two city-states. When I had three towns, my capital, Vienna was able to focus on Wonders while the other towns did some growth, made units to fight barbarians, and made more settlers and workers. I focused initially on growing my Austrian civilization. I could expand, Enrico has limited ability to expand.
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